/*
 *  main.m: main function of Gomoku.app
 *
 *  Copyright (c) 2000 Nicola Pero <n.pero@mi.flashnet.it>
 *  
 *  Author: Nicola Pero
 *  Date: April 2000
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 */

/* Changes by Adam Nohejl 2004-02-21 marked with "(Loki)"
 * Copyright (c) 2004 Adam Nohejl <adam.nohejl@kppm.cz>
 */


#include "Controller.h"

int main (int argc, char **argv)
{
   NSAutoreleasePool *pool;
   NSApplication *app;
   NSMenu *mainMenu;
   NSMenu *menu;
   NSMenuItem *menuItem;
   Controller *controller;
   int cnt;

   pool = [NSAutoreleasePool new];
   app = [NSApplication sharedApplication];
   [app setApplicationIconImage: [NSImage imageNamed: @"Gomoku"]]; /* TODO? (Loki)*/

   //
   // Create the Menu 
   //

   // Main Menu
   mainMenu = AUTORELEASE ([NSMenu new]);

   // Info SubMenu (App on Mac OS X)
   menuItem = [mainMenu addItemWithTitle: _(@"Info") 
			action: NULL 
			keyEquivalent: @""];
   menu = AUTORELEASE ([NSMenu new]);
   [menu setTitle:_(@"Info")]; /* To work right under Cocoa (Loki) */
   [mainMenu setSubmenu: menu forItem: menuItem];
   [menu addItemWithTitle: _(@"Info Panel...")
	 action: @selector (orderFrontStandardAboutPanel:) /* Info -> About on Mac OS X (Loki) */
	 keyEquivalent: @""];
   [menu addItem:[NSMenuItem separatorItem]]; /* Apple Human Gdlns (Loki) */
   [menu addItemWithTitle: _(@"Set Difficulty Level...")
	 action: @selector (runDifficultyLevelPanel:) 
	 keyEquivalent: @""];
   [menu addItemWithTitle: _(@"Set Board Size...") /* (Loki) */
    action: @selector (runBoardSizePanel:)
	keyEquivalent: @""];
					/* should have its own menu on Mac OS X ((Loki))
	[menu addItemWithTitle: _(@"Help...") 
	 action: @selector (orderFrontHelpPanel:)
	 keyEquivalent: @"?"];
    */
	/* these two items moved here for the OS X version (Loki): */
	[menu addItem:[NSMenuItem separatorItem]]; /* Apple Human Gdlns (Loki) */
	[menu addItemWithTitle: _(@"Hide")
	 action: @selector (hide:)
	 keyEquivalent: @"h"];
	[menu addItem:[NSMenuItem separatorItem]]; /* Apple Human Gdlns (Loki) */
	[menu addItemWithTitle: _(@"Quit")
	 action: @selector (terminate:)
	 keyEquivalent: @"q"];

   // Game Submenu
   menuItem = [mainMenu addItemWithTitle: _(@"Game")
			action: NULL 
			keyEquivalent: @""];
   menu = AUTORELEASE ([NSMenu new]);
   [menu setTitle:_(@"Game")]; /* To work right under Cocoa (Loki) */
   [mainMenu setSubmenu: menu forItem: menuItem];
   [menu addItemWithTitle: _(@"New Game") 
	 action: @selector (newGame:)
	 keyEquivalent: @"n"];
   [menu addItem:[NSMenuItem separatorItem]]; /* Apple Human Gdlns (Loki) */
   /* should be only in Window menu on Mac OS X ((Loki))
   [menu addItemWithTitle: _(@"Miniaturize")
	 action: @selector(performMiniaturize:)
	 keyEquivalent: @"m"];*/
   [menu addItemWithTitle: _(@"Close")
	 action: @selector(performClose:)
	 keyEquivalent: @"w"];
					
   // Windows SubMenu
   menuItem = [mainMenu addItemWithTitle: _(@"Windows") 
			action: NULL 
			keyEquivalent:@""];
   menu = AUTORELEASE ([NSMenu new]);
					/* TODO */  [menu setAutoenablesItems:YES];

   [menu setTitle:_(@"Windows")]; /* To work right under Cocoa (Loki) */
   [mainMenu setSubmenu: menu forItem: menuItem];
   [menu addItemWithTitle: _(@"Miniaturize")
	 action: @selector(performMiniaturize:)
	 keyEquivalent: @"m"];
   [menu addItem:[NSMenuItem separatorItem]]; /* Apple Human Gdlns (Loki) */
   [menu addItemWithTitle: _(@"Arrange")
    action: @selector(arrangeInFront:)
	keyEquivalent: @""];
	/* should be only once (Game menu) on Mac OS X ((Loki))
   [menu addItemWithTitle: _(@"Close")
	 action: @selector(performClose:)
	 keyEquivalent: @"w"];
	*/

   /* should be in the app menu on Mac OS X (Loki)
   // Hide MenuItem
   [mainMenu addItemWithTitle: _(@"Hide") 
	     action: @selector (hide:)
	     keyEquivalent: @"h"];	

   // Quit MenuItem
   [mainMenu addItemWithTitle: _(@"Quit") 
	     action: @selector (terminate:)
	     keyEquivalent: @"q"];	
   */

   /* Help menu for Mac OS X (Loki) */
   menuItem = [mainMenu addItemWithTitle: _(@"Help")
			action: NULL
			keyEquivalent:@""];
   menu = AUTORELEASE ([NSMenu new]);
   [menu setTitle:_(@"Help")]; /* To work right under Cocoa (Loki) */
   [mainMenu setSubmenu: menu forItem: menuItem];
   [menu addItemWithTitle: _(@"Help") /* There should be no elipsis on Mac OS X (X Help... X) (Loki)*/
	action: @selector (showHelp:) /* orderFrontHelpPanel -> showHelp: (Loki) */
	keyEquivalent: @"?"];
					
   [app setMainMenu: mainMenu];

   if (argc <= 1 || (cnt = atoi(argv[1])) < 8){
	   /* instead of simply setting cnt = 8 (Loki): */
	   if((cnt = [[NSUserDefaults standardUserDefaults] integerForKey: @"BoardSizeCocoa"])<8){
		   [[NSUserDefaults standardUserDefaults] setInteger:8 forKey: @"BoardSizeCocoa"];
		   cnt = 8;
	   }
   }
   controller = [Controller new: cnt];
   [app setDelegate: controller];
   [app run];
   RELEASE (controller);
   RELEASE (pool);
   return 0;
}
